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Custom animation help


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#41 cox21

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Posted 24 May 2009 - 03:23 AM

Okay, so I just finished a garra animation and I need to make a script.
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#42 Fire Blazer

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Posted 24 May 2009 - 03:45 AM

So... your point? >_<

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#43 cox21

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Posted 24 May 2009 - 03:46 AM

QUOTE (Blazer @ May 23, 2009 10:45 pm)
So... your point? >_<

I have no idea how to make a script.
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#44 Fire Blazer

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Posted 24 May 2009 - 03:57 AM

It's just a text file.

Read guides and doc and look at existing. Heck, copy an existing one and edit it as you need it. It's so ridiculously easy.

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#45 cox21

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Posted 24 May 2009 - 03:16 PM

Okay, one last thing.

What does it mean if it says the image uses too many tiles?
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#46 Fire Blazer

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Posted 24 May 2009 - 08:36 PM

That means that the image takes up too much space. I didn't think that would happen, but for your sprite sheet that would mean the Neji rotation thingy is taking up too much space in the sprite sheet... which I didn't expect. Show me the image that has too many tiles (if you don't know which one, when you try and insert the anim at the bottom it will say "Last image used" or something like that, look at the image name, upload that, and show me).

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#47 cox21

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Posted 24 May 2009 - 08:40 PM

All of them have too many.

This isn't for neji, it's for Gaara.

http://www.megaupload.com/?d=7YH3F8Z9
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#48 Fire Blazer

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Posted 24 May 2009 - 08:42 PM

I looked at it, I can see why some of the wouldn't work, but if you do just the standing frame it should work. Of course that doesn't really help you but yeah, those frames won't work. :\

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#49 cox21

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Posted 24 May 2009 - 08:43 PM

How much smaller do they need to be?
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#50 Fire Blazer

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Posted 24 May 2009 - 09:04 PM

I don't know, I'm not smart enough to calculate that. tongue.gif Just keep on trying, to be honest since you still aren't familiar with how to do it, it would be best to stick to something easy that you know will probably work....

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#51 cox21

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Posted 24 May 2009 - 09:10 PM

I'll try and find someone stupid kind enough to help.
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#52 shadowofchaos

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Posted 25 May 2009 - 06:40 AM

QUOTE (cox21 @ May 24, 2009 01:10 pm)
I'll try and find someone stupid kind enough to help.

LOL... He tried to get me to do the dirty work for him help him to get it to work through PM...

To be honest though, I got nothing on this... i just got an animation package on Tactics Universe to work... so I really can't help cox...
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#53 Fire Blazer

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Posted 25 May 2009 - 03:20 PM

You're trying to do something that pretty much isn't possible, there's no one that can help you with that, and I DID try and help you because I actually bothered to download that Gaara package and waited 45 seconds for stupid Megaupload...

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#54 cox21

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Posted 31 May 2009 - 02:24 AM

Now something's wrong with the pallette of another one. Seems they're different.



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#55 shadowofchaos

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Posted 31 May 2009 - 07:25 AM

I'm too lazy to download it... did you put the palette of the images on the top right corner?

My problem was I think maybe the same... I used GIMP to index it to 16 colors... used the color map and put it on the top right corner, afterwards I put it to RGB again since the Anmation inserter doesn't apparantly recognize my indexed PNGs...

Edit: Never mind... it does accept my indexed images... Problem is when I used my inital package without the palette on the top right... I kept getting the "image has a different palette" pop-up...

Maybe that might help?
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#56 cox21

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Posted 31 May 2009 - 09:28 PM

I'll try that tonight.


EDIT:if I do that, the image has too many tiles.
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#57 shadowofchaos

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Posted 31 May 2009 - 10:38 PM

QUOTE (cox21 @ May 31, 2009 01:28 pm)
I'll try that tonight.


EDIT:if I do that, the image has too many tiles.

How in the heck does making the 8x2 pixel palette indicator on the top right corner make it too many tiles?

Meh.. I'll download it later and try to find a fix, mmkay?
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#58 cox21

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Posted 31 May 2009 - 10:40 PM

I don't know how it is, seeing has how there are some utterly huge cbas like Magic Dragon that don't have too many tiles.

I blame Xeld Nintendo.
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#59 shadowofchaos

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Posted 02 June 2009 - 09:58 PM

Meh...

Finally, here's your cursed package... It works now ._.

http://files.filefro...;/fileinfo.html

I have you to thank actually... Now I know to check my script thoroughly from now on... caused me A LOT of frustration... XD

As it has been said... to prevent that "has a different palette" BS from popping up on the editor... you have to take ALL of the color from every image you're using and arrange them on the top right corner of every image in a 8x2 pixel set with the very top right pixel being the same color as the background...

That means putting that on EVERY image you're using... Taking EVERY color into the palette, even if some frames don't use all the colors...

Youtube video will be up soon...

Here's the link for whenever it finishes processing...


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#60 cox21

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Posted 03 June 2009 - 01:17 AM

Still not working.
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