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#41 Snow

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Posted 18 May 2014 - 01:19 AM

QUOTE
But he's not even the one who drew the bird lol x.x;....

*sigh* I meant this:
user posted image
(Made by Lenh, don't use without permission, sorry if he/she isn't ok with me showing this)
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This won't be removed until Chile wins the World Cup - Started 24/06/12
BTW, I take map requests if anyone wants to make one XD, just send me a PM and I'll most likely accept. If you wanna see some of previous work you can visit my gallery here, I'd skip to the end because I've improved alot XD.

#42 Madman4q2

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Posted 18 May 2014 - 02:06 AM

QUOTE (Snow @ May 17 2014, 08:19 PM)
QUOTE
But he's not even the one who drew the bird lol x.x;....

*sigh* I meant this:
user posted image
(Made by Lenh, don't use without permission, sorry if he/she isn't ok with me showing this)


Aw but it's smexy. That's like putting a cockblock on a teenage boy! As long as he credits him it should be fine~ I dunno about you, but if someone tells me I can't use something like that to create a game that's solely meant for entertainment purposes I'd do 1 of 3 things.
1) Tell them to eat a dick
2) Use it anyway and just not release my game (keep for personal purposes) and tell everyone I can't release because XXYY will get his panties in a bunch if I do.
3) Use it, Release it, what you gunna do?

I can see why using someone else's work "can" potentially be dick. Like if you're passing it up as your own, or you're marketing from it, or entering it in contests, but for things like this.... meh. The truth of the manner is - when you put something on the internet you are in a sense distributing it. If he wants to use a Griffon, he should be able to use that one - so long as he credits them. What's the sense in creating a different Griffon when he could spend that time making a Panda or Zebra or something. And in turn the person who made the Griffon can use the Zebra he made with the time he saved using his Griffon. And then the 3rd person can use them both and make a Dinosaur okay now I'm just being ridiculous lol. Now we got a dinosaur a zebra and a griffon instead of 3 griffons biggrin.gif. (just had to add that, got like a lil zoo)

#43 GhastStation

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Posted 20 May 2014 - 03:52 AM

QUOTE (Madman4q2 @ May 17 2014, 09:06 PM)
QUOTE (Snow @ May 17 2014, 08:19 PM)
QUOTE
But he's not even the one who drew the bird lol x.x;....

*sigh* I meant this:
user posted image
(Made by Lenh, don't use without permission, sorry if he/she isn't ok with me showing this)


Aw but it's smexy. That's like putting a cockblock on a teenage boy! As long as he credits him it should be fine~ I dunno about you, but if someone tells me I can't use something like that to create a game that's solely meant for entertainment purposes I'd do 1 of 3 things.
1) Tell them to eat a dick
2) Use it anyway and just not release my game (keep for personal purposes) and tell everyone I can't release because XXYY will get his panties in a bunch if I do.
3) Use it, Release it, what you gunna do?

I can see why using someone else's work "can" potentially be dick. Like if you're passing it up as your own, or you're marketing from it, or entering it in contests, but for things like this.... meh. The truth of the manner is - when you put something on the internet you are in a sense distributing it. If he wants to use a Griffon, he should be able to use that one - so long as he credits them. What's the sense in creating a different Griffon when he could spend that time making a Panda or Zebra or something. And in turn the person who made the Griffon can use the Zebra he made with the time he saved using his Griffon. And then the 3rd person can use them both and make a Dinosaur okay now I'm just being ridiculous lol. Now we got a dinosaur a zebra and a griffon instead of 3 griffons biggrin.gif. (just had to add that, got like a lil zoo)


Boy you have a really shitty opinion about using other people's work.

Oh also, don't double/triple post, you should read the rules anyway.

#44 Madman4q2

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Posted 20 May 2014 - 12:23 PM

QUOTE (GhastStation @ May 19 2014, 10:52 PM)
QUOTE (Madman4q2 @ May 17 2014, 09:06 PM)
QUOTE (Snow @ May 17 2014, 08:19 PM)
QUOTE
But he's not even the one who drew the bird lol x.x;....

*sigh* I meant this:
user posted image
(Made by Lenh, don't use without permission, sorry if he/she isn't ok with me showing this)


Aw but it's smexy. That's like putting a cockblock on a teenage boy! As long as he credits him it should be fine~ I dunno about you, but if someone tells me I can't use something like that to create a game that's solely meant for entertainment purposes I'd do 1 of 3 things.
1) Tell them to eat a dick
2) Use it anyway and just not release my game (keep for personal purposes) and tell everyone I can't release because XXYY will get his panties in a bunch if I do.
3) Use it, Release it, what you gunna do?

I can see why using someone else's work "can" potentially be dick. Like if you're passing it up as your own, or you're marketing from it, or entering it in contests, but for things like this.... meh. The truth of the manner is - when you put something on the internet you are in a sense distributing it. If he wants to use a Griffon, he should be able to use that one - so long as he credits them. What's the sense in creating a different Griffon when he could spend that time making a Panda or Zebra or something. And in turn the person who made the Griffon can use the Zebra he made with the time he saved using his Griffon. And then the 3rd person can use them both and make a Dinosaur okay now I'm just being ridiculous lol. Now we got a dinosaur a zebra and a griffon instead of 3 griffons biggrin.gif. (just had to add that, got like a lil zoo)


Boy you have a really shitty opinion about using other people's work.

Oh also, don't double/triple post, you should read the rules anyway.


Well when it comes down to it - it depends on the person I'm asking. If they aren't assholes I'm fine with it... it's just I've had a lot of bad experiences with people being really dick to me about asking if I could "use" something... as a result I don't like asking people anymore... unless I know they aren't a dick. After enough people threaten you after interrogating you - when you earnestly mean no harm - you lose faith in the concept of sincerity. I've had people "steal" my work before and that's much, much worse... when someone steals something - doesn't credit you, and passes it up as their own... the other thing seems exuberantly more trivial. If you think I'm shitty for treating people the way I feel they've treated me - then I'm sorry. Perhaps if I had better experiences when it comes to this matter I might see it the way you do, but the fact of the matter is I didn't and I don't. If I respect the person/know the person isn't dick... I will ask them for permission before hand - and not use it if they say I can't --- that or say, if I don't know the person and I know, either because they told me or I could infer that they would be genuinely upset if I used their work.

Also I apologize for not using the edit tool :x. (Sometimes I forget about it).

#45 GhastStation

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Posted 21 May 2014 - 04:04 PM

ok

#46 GhastStation

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Posted 24 May 2014 - 06:21 PM


sorry for the bad quality of the vid :\

Bram attack and critical

#47 Madman4q2

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Posted 25 May 2014 - 12:48 AM

QUOTE (GhastStation @ May 24 2014, 01:21 PM)

sorry for the bad quality of the vid :\

Bram attack and critical


His normal attack could be a wee bit better, and his crit I feel is so close to being a 100% awesome that it's teasing me lol. (I can put my finger on it though... however, if I made them personally and they came out like that I'd be more then content). Keep the good work :3

#48 GhastStation

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Posted 25 May 2014 - 07:35 AM

i love vague criticisms keep it coming

#49 kirant

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Posted 25 May 2014 - 08:06 AM

One thing to keep in mind with the FE games on the GBA is that the critical animations are so overblown and silly. Go over the top with it.

The major problem with the two sword attack is that you expect both to be used. The left hand (from the video...I realize the sprites are technically ambidextrous) blade is unused in the typical attack sprite. Copying Lyn's attack and just swinging both blades would work. Otherwise it looks a little too static.

As for the critical, the problem for me is the lack of movement of the Vigilante sprite. His feet are almost completely planted for the thrusting part (the swordsman in me also complained a little here - from a technical perspective most blades aren't built for slashing and stabbing motions...this is FE so I'll forgive it though and I'll point out that one of my OCs, if in a fantasy setting, uses an estoc weighted to also be effective at slashing...so I'm hardly innocent). My personal thought was:
- If the Vigilante is on the right side, have him move to the left of the enemy he is hitting, slashing one
- Then after he turns around and moves right of the attacked sprie, slashing again
- This continues as many times as you want. until he does one single "cross" slash and returns to his original spot

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#50 GhastStation

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Posted 25 May 2014 - 05:28 PM

look a little closer and you realize he uses both his swords
If you have an idea for a complete change in choreography how about you make your own sprite.
Your suggestions are wacked. First off, you're telling me change shit of a sprite I essentially finished a whiiile back. So why didn't you just suggest these things while it was still a WIP?
The normal is based off Lyn's attack already so...
and
"go over the top with it."
Dude, I know how FEGBA animations work.

So yeah, thanks anyway but if I had to try to please everyone then nothing would ever get done. Especially at this point in the animation

#51 kirant

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Posted 25 May 2014 - 06:48 PM

I'll preface by saying you should take my comments for what they are. I don't really care what you do with them but I felt that since Madman4q2 posted some vague commentary (in your own words) I'd try to specify what looks like the areas he may be pointing to.

QUOTE (GhastStation @ May 25 2014, 10:28 AM)
look a little closer and you realize he uses both his swords

It's certainly a little vague. I have done a frame by frame and I have an immensely hard time seeing such details.

QUOTE (GhastStation @ May 25 2014, 10:28 AM)
If you have an idea for a complete change in choreography how about you make your own sprite.

I'm sorry, but I feel the "you make your own [x]" is probably the weakest excuse ever and is a poor excuse or deflection of critique. I'm providing feedback, something you asked for by virtue of making a publicly available topic to respond to. I never said I'm a sprite designer (in fact I'd go the other way - I'm more into the numbers and mechanics of Fire Emblem). You don't need to be a good [x] to be able to critique [x] or suggest options for [x]. If it were the case, then wouldn't movie reviewers and the backroom committees be strictly limited to directors?

I'll provide an example: my undergraduate is in Engineering. Yet in the workforce most engineering projects don't only involve engineers. In fact, the design stage for medical products (which is basically only an engineer's project) will almost always involve businessmen, doctors, the construction team, and the engineers at a minimum. And all of them are free to submit their opinions and put in claims about how to change the project. Are they all qualified under that "make your own" argument? No. Yet it's by far the most important step and they almost always provide strong suggestions. Why? Because you have different points of view. I'll suggest that my point of view is certainly different than yours coming into this clip and leave it at that with the above story.

I admit I might not be the BEST source of commentary but take it for what it is. But please don't try to deflect the concept back to me by going with what's a really bad ad hominem. It's a pet peeve of mine.

QUOTE (GhastStation @ May 25 2014, 10:28 AM)
Your suggestions are wacked. First off, you're telling me change shit of a sprite I essentially finished a whiiile back. So why didn't you just suggest these things while it was still a WIP?

I actually just waltzed into the topic because of the new posts. I saw the video on the May 24th post and replied because I felt I could help clarify what the first commentary on that post was pointed at. Simple as that. I try not to get too involved in other people's hacks for Occam's Razor reasons and having my own projects to work on which dip into other areas (to shortlist: blog running, FE hack, AW hack, X-COM Let's Play, two novel-esc projects...).

QUOTE (GhastStation @ May 25 2014, 10:28 AM)
"go over the top with it."
Dude, I know how FEGBA animations work.

Cool. No need to get short with me about it; we're all on the same side here. I'm not trying to ruin your game or anything.

QUOTE (GhastStation @ May 25 2014, 10:28 AM)
So yeah, thanks anyway but if I had to try to please everyone then nothing would ever get done. Especially at this point in the animation

I'm not suggesting you please everyone or even me. To do that would be suicide to try to fix every little comment. Enjoyment is subjective and it's key to learn how to make something that first and foremost satisfies your own needs. The project is nonprofit and you only undergo it to fill something in your own life.

Actually, as I allude to in my own theory-FE project topic, I think failure is key in design and even reference Extra Credits' video about it. The most important aspect of design is that you will always face unknown unknowns, the things we cannot predict will happen and will have no contingency for. In that, one of the biggest unknown unknowns is how audiences react. It's why we get piles of garbage movies trying to be artsy every year: we don't know which ones will flop and which ones will succeed.

One of those here is how the audience is sometimes unable to transcribe from WIP to animation. Some people may have difficulty with that jump.

Now, rightfully, I don't care all that much. I don't mind whatever you take my comments for. I would suggest you learn to deal with criticism though. This is probably the best source of feedback that you'll get and it's important to take them in stride. If you have the chance, I would suggest you try out a few creative writing courses either at a community or post-secondary level. It's great to see how feedback between students can help foster development of creativity. And, having the best intentions in mind, I'd like to see that change in attitude towards criticism as this is again the best place you'll find commentary. Even if it's a simple "Thanks for the comments" and just muttering under your breath away from the critic, understand they have the best of intentions in mind. Unless they are being truly hostile (as in they provide no commentary besides "it sux and you deserve to die in a hole lolz") there is no reason to be mean with them. And there is a distinction between tough and critical vs mean. Having put some of my worst works on display for creative writing courses, I know. The comments, especially when I got an insane professor supervising the discussion, were almost always fair and I could understand that from a certain point of view, my intentions which I started the project in mind with, were not always clear and that their critiques were rooted in that inability for me to express the comment effectively. Were some responses the ones I was looking for? No. Some were in fact contradictory and then it came down to balancing the comments. But it was good to hear them nonetheless and I think it's important to politely deal with such individuals even if I don't think I'd ever agree with them.

With regards to the Extra Credits video, I'd watch it. It is very important to feel that cycle of creation and need to correct too. I would suggest with animations you'll probably want to enter a cycle of creation/posting until you come up with something truly polished assuming it isn't already.

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#52 Madman4q2

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Posted 25 May 2014 - 06:51 PM

QUOTE (GhastStation @ May 25 2014, 12:28 PM)
look a little closer and you realize he uses both his swords
If you have an idea for a complete change in choreography how about you make your own sprite.
Your suggestions are wacked. First off, you're telling me change shit of a sprite I essentially finished a whiiile back. So why didn't you just suggest these things while it was still a WIP?
The normal is based off Lyn's attack already so...
and
"go over the top with it."
Dude, I know how FEGBA animations work.

So yeah, thanks anyway but if I had to try to please everyone then nothing would ever get done. Especially at this point in the animation


You are being way too defensive. I gave you a compliment with a little criticism and you took it as an attack... I know sometimes it's hard to take criticism when you work really hard on something, but you don't have to get so bitter about it... I said I liked it and that it was almost 100% awesome - maybe you thought I was sarcastic? I wasn't... I thought it was cool but could be better - and I even said if it was me who made it I would be content with it and not touch it - even though I'd know the ways it could be better (because I'd just work on the next thing instead of trying to make it perfect).

#53 GhastStation

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Posted 25 May 2014 - 07:33 PM

My topics are on two other forums about the same thing. So if you want to talk to me about learning to deal with cnc, go to serenes.

Madman, vague criticisms are a huge peeve of mine. But I suppose I should have been less blegh about it, thanks for complimenting on it.

and thanks for suggesting that I learn to deal with criticism.

I don't feel like giving a full-fledged reply yet. so yeah

#54 kirant

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Posted 25 May 2014 - 07:50 PM

Just snooping through the SF topic and I really don't see much critique in the past four pages or so; they're mostly quick fixes or minor technical errors surrounded by a circlejerk of "hype", "must play", and "looks cool" type of posts. The rest are suggestions that aren't really critique or criticism. I'm not sure which posts

The one I caught had an interesting response:
QUOTE
In regards to the title screen, not too fond of the flat white lettering. I suppose what you could do is make a gradient overlay, just so that it doesn't look so flat.

Also, no underlining, please, just looks awful...

That is a legitimate critique. Person says she doesn't like the title page.

QUOTE
don't know what a gradient overlay is but no thanks. I'm content with the title screen. And I quite enjoy the underline~

can't please everyone i suppose

With this comment above, I would suggest it's a good chance to learn what gradient overlays are. Learning is always a good thing. The snarky last line is something that can be done without.

I will say though that you are open-minded to suggestions in areas you have not planned yet. There was a comment about how you may wish to plan the rest of your hacking project's writing and you took that with a great deal of stride.

Again, I'm not here to work against you. I would prefer it if 100% of all hacks did well and if they were all polished products. It would be awesome and incredible if that happened. But my suggestion, which by virtue of italics appears to be ignored here, is that even posts of the variety above certainly may contain legitimate and helpful critique...so it's important to keep yourself open minded to that as oppose to throwing out the worst possible counter IMO. Personally, the second you say "well if you think that, go make your own [x]" you've shut your mind down since it contains no real reasoning as to why it doesn't make sense as a point.

Not saying whether or mine contains such help but it's important to at least read through it and see where they're coming from.

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#55 Siuloir

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Posted 25 May 2014 - 08:06 PM

QUOTE (kirant @ May 25 2014, 03:06 AM)
One thing to keep in mind with the FE games on the GBA is that the critical animations are so overblown and silly.  Go over the top with it.

The major problem with the two sword attack is that you expect both to be used.  The left hand (from the video...I realize the sprites are technically ambidextrous) blade is unused in the typical attack sprite.  Copying Lyn's attack and just swinging both blades would work.  Otherwise it looks a little too static.

As for the critical, the problem for me is the lack of movement of the Vigilante sprite.  His feet are almost completely planted for the thrusting part (the swordsman in me also complained a little here - from a technical perspective most blades aren't built for slashing and stabbing motions...this is FE so I'll forgive it though and I'll point out that one of my OCs, if in a fantasy setting, uses an estoc weighted to also be effective at slashing...so I'm hardly innocent).  My personal thought was:
- If the Vigilante is on the right side, have him move to the left of the enemy he is hitting, slashing one
- Then after he turns around and moves right of the attacked sprie, slashing again
- This continues as many times as you want. until he does one single "cross" slash and returns to his original spot


I don't usually post on FES (or anywhere, if I can avoid it) but...wow.

I don't know where you got the idea that swords don't have a cutting edge and a point - A roman Gladius has both, for example, and a large portion of medieval blades made use of both to allow the user to both hack at someone in lighter armor and wield the weapon like a baseball bat against a plated foe, eventually jamming the tip through a gap in the limbs.

Furthermore, an estoc cannot be 'weighted' to make it useful for slashing - It has no ground edge. In fact, its structure pretty much makes grinding an edge impossible. So again, your knowledge of historical swordmanship is pretty lacking. You also try to stress the 'over the top' aspect of Fire Emblem criticals, and then complain (incorrectly) about historical accuracy?

Also, your lengthy 'critique' post reeks of smug superiority, arrogance and general self aggrandizement. (Not to mention the fact that several of your critiques ie. The sprite standing still while executing the furry of stabs for example - Are erroneous, ie. in that case there's no reason for him to perform the motion with anything but his upper body. ) I would be incredibly offended if you addressed me in the same condescending manner you did Ghast, and I am absolutely certain you would never speak to a human face to face the way you just did. This is all reinforced by your 'I don't care that much'. Obviously you do - Anyone who follows the link in your profile can discern that you think extremely highly of your opinions on matters and want for others to do the same.

Just another example of the deplorable nature of the Fire Emblem community in general, I suppose.
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#56 Fire Blazer

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Posted 25 May 2014 - 08:16 PM

I think Ghast isn't feeling so good right now ._.

Madman, your criticisms were vague, which you seemed to realize but I guess if you're still going to post it, perhaps just admit that there's little he can be expected to do with that lol

Kirant, I think you're okay here but I think it's always nice to throw in a comment about the circumstances of any criticism, even if it's a given

At least, I find that this always works better because well, from Ghast's perspective, he worked his ass off on this and you just sort of tear it apart and expect him to redo it, something that would take a lot of work and essentially nullify what he's done up to this point (he's probably also getting similar comments from people on other forums, I'm guessing)

So it's nice to just be sensitive to this and be like "as always, these are just suggestions with the intent of helping you and if you don't want to you don't have to act on anything"

I realize it's a pain and in some ways you shouldn't be expected to but I can see why Ghast got a bit defensive, people put themselves out here sort of expecting some level of positive feedback and appreciation for their hard work, so getting only criticism comes off as arrogant and dismissive of their hard work or the implications of things like remaking the sprite with major changes.

In short not really short though:

Madman: try to make better posts, lol

Kirant: I know you have good intentions (or at least it seems like you do), so I can't really say you were wrong, but being sensitive to different mindsets/personalities as well as the implications of what you say might help prevent anyone from getting hurt

Ghast: Come on Ghast, dude you know you're a bro to me but you should know the saying, stay away from the internet when you're mad. Maybe you really did just wake up angry this morning for no reason but you should know to just take it easy instead of coming online and flipping a shit. Sure, I can see that there was a catalyst for doing so, but I honestly think of you as a bigger man than someone who would get upset over this. And no, I'm not taking sides or some shit like that, I'm just seeing things for what it is.

No one asked for me to play mediator and I did anyway, that's not really fair and I'm sorry, I only did because I like you guys and don't want any hard feelings or anything. I also think having someone who has pretty much nothing to say on the actual matter itself (how good is the animation/how can it improve) is good because I'm not taking sides. At least, I'm not trying to.

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#57 kirant

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Posted 25 May 2014 - 08:16 PM

QUOTE (Siuloir @ May 25 2014, 01:06 PM)
I don't usually post on FES (or anywhere, if I can avoid it) but...wow.

I don't know where you got the idea that swords don't have a cutting edge and a point - A roman Gladius has both, for example, and a large portion of medieval blades made use of both to allow the user to both hack at someone in lighter armor and wield the weapon like a baseball bat against a plated foe, eventually jamming the tip through a gap in the limbs.

Fair enough. They are typically designed for one vs the other though in terms of preference though and that was my point.

EDIT - And a point of order. You claim you "don't usual post on FES" and have a join date of today. That means you haven't posted here period as it currently reads 1 post (being this one). Which either means we have a section where you can post without joining (Blazer?) or you joined just to post that. Either way, the wording seems suspicious compared to the date (again, I completely withdraw this and apologize if we have a section where you can post without joining).

QUOTE (Siuloir @ May 25 2014, 01:06 PM)
Furthermore, an estoc cannot be 'weighted' to make it useful for slashing - It has no ground edge. In fact, its structure pretty much makes grinding an edge impossible.  So again, your knowledge of historical swordmanship is pretty lacking.

Oh, I know that. I actually have notes about that quite specifically in the design. I do have a tendency to write late at night though (my time stamp being 2:06 AM) so I often skip details due to that sleep deprivation.

QUOTE (Siuloir @ May 25 2014, 01:06 PM)
Also, your lengthy 'critique' post reeks of smug superiority, arrogance and general self aggrandizement. I would be incredibly offended if you addressed me in the same condescending manner you did Ghast, and I am absolutely certain you would never speak to a human face to face the way you just did. This is all reinforced by your 'I don't care that much'. Obviously you do - Anyone who follows the link in your profile can discern that you think extremely highly of your opinions on matters and want for others to do the same.

I think this comes down to a difference of personality type; I keep, and myself am part of, communities that are very interested in critique and criticism. In fact, that'd probably be the basis of the simulation leagues I am in where we quite often discuss how we have screwed things up and how we can improve on our current position.

While outdated, I would point to the MBTI as an excellent way to approach how people see it differently. I see it as a way to improve myself and others. Critique funnelled at me, such as yours, is a good way to read things. I can see that at some level I'm blunt and I guess I should see that from time to time as I am fairly tightly into the INTJ personality area (which also leads to the "improve myself and others" above as the INTJ typically will see all things as possible to improve and critique being a driver of improvement). However, some personality types see it as personal attacks instead.

QUOTE (Fire Blazer @ May 25 2014, 01:16 PM)
Kirant, I think you're okay here but I think it's always nice to throw in a comment about the circumstances of any criticism, even if it's a given

That's perfectly fair. I probably should have led with one (and it's typical practice for me to). I felt I was clarifying the comment as oppose to making my own though.

QUOTE (Fire Blazer @ May 25 2014, 01:16 PM)
Kirant: I know you have good intentions (or at least it seems like you do), so I can't really say you were wrong, but being sensitive to different mindsets/personalities as well as the implications of what you say might help prevent anyone from getting hurt

Pretty much the above. I know sometimes I act blunt since I am pretty much unfazed by critique and it's generally a good idea to put reminders on me since, left to my own devices, I focus almost exclusively on the logical and not at all on the emotional aspects.

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#58 Siuloir

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Posted 25 May 2014 - 08:24 PM

QUOTE (kirant @ May 25 2014, 03:16 PM)
QUOTE (Siuloir @ May 25 2014, 01:06 PM)
I don't usually post on FES (or anywhere, if I can avoid it) but...wow.

I don't know where you got the idea that swords don't have a cutting edge and a point - A roman Gladius has both, for example, and a large portion of medieval blades made use of both to allow the user to both hack at someone in lighter armor and wield the weapon like a baseball bat against a plated foe, eventually jamming the tip through a gap in the limbs.

Fair enough. They are typically designed for one vs the other though in terms of preference though and that was my point.

QUOTE (Siuloir @ May 25 2014, 01:06 PM)
Furthermore, an estoc cannot be 'weighted' to make it useful for slashing - It has no ground edge. In fact, its structure pretty much makes grinding an edge impossible.  So again, your knowledge of historical swordmanship is pretty lacking.

Oh, I know that. I actually have notes about that quite specifically in the design. I do have a tendency to write late at night though (my time stamp being 2:06 AM) so I often skip details due to that sleep deprivation.

...I don't care? If you know it, then you know it's wrong.

QUOTE (Siuloir @ May 25 2014, 01:06 PM)
Also, your lengthy 'critique' post reeks of smug superiority, arrogance and general self aggrandizement. I would be incredibly offended if you addressed me in the same condescending manner you did Ghast, and I am absolutely certain you would never speak to a human face to face the way you just did. This is all reinforced by your 'I don't care that much'. Obviously you do - Anyone who follows the link in your profile can discern that you think extremely highly of your opinions on matters and want for others to do the same.

I think this comes down to a difference of personality type; I keep, and myself am part of, communities that are very interested in critique and criticism. In fact, that'd probably be the basis of the simulation leagues I am in where we quite often discuss how we have screwed things up and how we can improve on our current position.

While outdated, I would point to the MBTI as an excellent way to approach how people see it differently. I see it as a way to improve myself and others. Critique funnelled at me, such as yours, is a good way to read things. I can see that at some level I'm blunt and I guess I should see that from time to time as I am fairly tightly into the INTJ personality area (which also leads to the "improve myself and others" above as the INTJ typically will see all things as possible to improve and critique being a driver of improvement). However, some personality types see it as personal attacks instead.


No, you're not blunt, you're a jerk. Flat out. Please don't use the internet's childlike fascination with MBTI as a defense for your own poor personal skills and egotism. You're not 'INTJ', you're just an arrogant, self-aggrandizer. You're even talking down to me right now. People like to use 'blunt' as an excuse for the fact that they are very poor human beings.

Again, I find myself more and more disappointed in the Fire Emblem community every day. It really saddens me to see a series I care so much about possess a fanbase who are just...unpleasant people.
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#59 GhastStation

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Posted 25 May 2014 - 08:28 PM

obviously you won't find cnc in a hacking topic that was in concepts until recently.
if you're trying to find cnc for the sprite then go to the spriting forum.

You think that's snarky? lol

listen, having you grade my abilities to take cnc just makes me more averse to actually reading your epic paragraphs about how what you think is best for someone you don't know at all.

So here's my response to your initial cnc.


QUOTE
from a technical perspective most blades aren't built for slashing and stabbing motions...this is FE so I'll forgive it though and I'll point out that one of my OCs, if in a fantasy setting, uses an estoc weighted to also be effective at slashing...so I'm hardly innocent). My personal thought was:


...Swords aren't built for slashing and stabbing motions? Do you know what a sword is?

even if an estoc is weighted, its still dull. You can't even sharpen an estoc, so you'd be essentially swinging stake around.

QUOTE
As for the critical, the problem for me is the lack of movement of the Vigilante sprite. His feet are almost completely planted for the thrusting part (the swordsman in me also complained a little here


Did you want him to dance around instead? Stand up and do what he does when he stabs. Are you moving your legs? Yeah, no.
You move your hips and shoulders, and he's doing that so I don't know what to tell you.

EDIT:
I am calm now. thanks blazer for the skype. Anyway yeah, my rant is over.

#60 Fire Blazer

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Posted 25 May 2014 - 08:38 PM

QUOTE
EDIT - And a point of order. You claim you "don't usual post on FES" and have a join date of today. That means you haven't posted here period as it currently reads 1 post (being this one). Which either means we have a section where you can post without joining (Blazer?) or you joined just to post that. Either way, the wording seems suspicious compared to the date (again, I completely withdraw this and apologize if we have a section where you can post without joining).


No, you need to join to post. Even if I did enable non-registered members to post, it would say "Guest".

Siuloir, wtf? Why'd you even come here? Just to start shit and throw names? Lol. If I were still a moderator I would've banned your ass already because I hate when people join just for the sake of posting in one thread and adding fire to the flame. But I'm not, so all I can do is call you out for it. You're not being any nicer or more mature than the person you're making Kirant out to be.

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