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@  Valke : (21 April 2022 - 12:12 PM) im taking the 2nd shout of 2022 😂
@  Elwood : (03 March 2022 - 10:12 PM) Mwuhahaha! The first shout of 2022 is mine!

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The DLC Thread


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148 replies to this topic

#41 kirant

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Posted 22 March 2013 - 08:03 PM

I really liked the map. It's one of the few maps you'd even need to consider movements a little due to the complete chaos of a map. It reminds me a little more strategic version of AWDS' Pincer Strike mission.

Also, it's the only time I've ever used Rescue. In god knows how many games (Reason being that I brought my "B" team with me, which had a few characters in high 10s for stats).

QUOTE (Germanicus @ Mar 22 2013, 11:13 AM)
Does her self awareness of it really make it any better?

Certainly. It shows that the character's and/or (I'm not sure which of the two) the company's line of thinking was the same as quite a few of ours.

QUOTE (Germanicus @ Mar 22 2013, 11:13 AM)
It's not to say she's a 'bad character', it's just that the overly-sympathetic, easily trusting characters have never appealed to me, because I believe, like many of the characters that chastise her, that it isn't a good idea to be too trusting.

So she's in line with what she was before? Nothing was lost. What's the concern then? If you're concerned she was even selected, she's one of the more recognizable faces of the franchise. I'm pretty fine with those characters. Some are developed well, and some aren't.

QUOTE (Germanicus @ Mar 22 2013, 11:13 AM)
The main thing that kind of irked me is that in her default class she can't even use swords; her main weapon from her actual game. There is an item called 'Erica's sword', and Erica may not use it. (While classed in default.) What the heck? Where's the logic in making her a bow/lance/staff user?

It sounds like it was a time convenience for Nintendo. The wanted to release the "Bride" class and Erika was the next one to be released.

QUOTE (ShadowCero @ Mar 22 2013, 10:21 AM)
^Why don't you like the class?

Strategic and general weirdness of the class.

For one, it's pretty much gamebreaking. Perfect support class and to some degree feels like a "bribe Nintendo to win" class. It has a skill that basically beats out all Rally skills beyond "Spectrum" (which in itself was designed to be so). I had similar concerns with Dread Fighters for a similar reason.

I definitely won't go along the line of it being sexist, but it's weird. Even in a game where your army consists of a bunch of 20 somethings (and their children!). Something about the class basically destroys any semblance of willing suspension of disbelief that remained.

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#42 SmashedFish

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Posted 22 March 2013 - 11:38 PM

Considering that anyone can generate, change, or disintegrate a mount or armor at any time, not to mention Taguels/Manaketes who gain or lose the ability to transform based on what they're wearing, I think throwing on a poofy dress isn't too bad a break from the norm. Thematically, it's kind of unpractical, as Eirika addresses herself, but it could be worse, I suppose.

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#43 Cero

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Posted 23 March 2013 - 12:03 AM

QUOTE (SmashedFish @ Mar 22 2013, 05:38 PM)
Considering that anyone can generate, change, or disintegrate a mount or armor at any time, not to mention Taguels/Manaketes who gain or lose the ability to transform based on what they're wearing, I think throwing on a poofy dress isn't too bad a break from the norm. Thematically, it's kind of unpractical, as Eirika addresses herself, but it could be worse, I suppose.


She could've been wearing a miniskirt.

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#44 kirant

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Posted 23 March 2013 - 12:56 AM

QUOTE (ShadowCero @ Mar 22 2013, 05:03 PM)
QUOTE (SmashedFish @ Mar 22 2013, 05:38 PM)
Considering that anyone can generate, change, or disintegrate a mount or armor at any time, not to mention Taguels/Manaketes who gain or lose the ability to transform based on what they're wearing, I think throwing on a poofy dress isn't too bad a break from the norm. Thematically, it's kind of unpractical, as Eirika addresses herself, but it could be worse, I suppose.


She could've been wearing a miniskirt.

She could be wearing vritually nothing ohmy.gif

(Actually, I'm pretty happy that they've managed to avoid going that direction for the most part. FE is better than most games in this...probably not the best, but reasonable for a video game)

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#45 Fire Blazer

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Posted 23 March 2013 - 04:15 AM

oh man

scary thoughts guys

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#46 Cero

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Posted 23 March 2013 - 04:35 AM

QUOTE (kirant @ Mar 22 2013, 06:56 PM)
QUOTE (ShadowCero @ Mar 22 2013, 05:03 PM)
QUOTE (SmashedFish @ Mar 22 2013, 05:38 PM)
Considering that anyone can generate, change, or disintegrate a mount or armor at any time, not to mention Taguels/Manaketes who gain or lose the ability to transform based on what they're wearing, I think throwing on a poofy dress isn't too bad a break from the norm. Thematically, it's kind of unpractical, as Eirika addresses herself, but it could be worse, I suppose.


She could've been wearing a miniskirt.

She could be wearing vritually nothing ohmy.gif

(Actually, I'm pretty happy that they've managed to avoid going that direction for the most part. FE is better than most games in this...probably not the best, but reasonable for a video game)


You know, personally I don't have a problem with this.

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#47 Mercurius

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Posted 23 March 2013 - 04:43 AM

QUOTE
Something about the class basically destroys any semblance of willing suspension of disbelief that remained.

Can't say I can understand why it would have been broken now, rather than since the first Dancer.

QUOTE
to some degree feels like a "bribe Nintendo to win" class

I believe saying that it is that to some degree is an understatement. Not that money is stopping them from adding countermeasures, though...

I believe in judgment of humans through their judgment of fiction, for nothing else tells better of their disposition freed from apprehension.


#48 Cero

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Posted 23 March 2013 - 04:48 AM

QUOTE (Hatless @ Mar 22 2013, 10:43 PM)
QUOTE
to some degree feels like a "bribe Nintendo to win" class

I believe saying that it is that to some degree is an understatement. Not that money is stopping them from adding countermeasures, though...


You are also paying for fanservice.

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#49 SmashedFish

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Posted 24 March 2013 - 02:56 AM

QUOTE (ShadowCero @ Mar 22 2013, 11:48 PM)
QUOTE (Hatless @ Mar 22 2013, 10:43 PM)
QUOTE
to some degree feels like a "bribe Nintendo to win" class

I believe saying that it is that to some degree is an understatement. Not that money is stopping them from adding countermeasures, though...


You are also paying for fanservice.


If you reeeeeeally like dresses, I guess, but not much otherwise.

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#50 Fire Blazer

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Posted 24 March 2013 - 04:46 AM

The bride class is fanservice?

That's new

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#51 Cero

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Posted 24 March 2013 - 04:58 AM

QUOTE (Blazer @ Mar 23 2013, 10:46 PM)
The bride class is fanservice?

That's new


The good type of fanservice. The fact of seeing the older characters interact with the new ones is basically the point of the DLC (minus the Golden Pack). I didn't mean the provocative type.

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#52 kirant

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Posted 24 March 2013 - 05:12 AM

QUOTE (Hatless @ Mar 22 2013, 09:43 PM)
QUOTE
Something about the class basically destroys any semblance of willing suspension of disbelief that remained.

Can't say I can understand why it would have been broken now, rather than since the first Dancer.

I tend to actually completely forget about the Dancer (I bench them all the time). They tend to be dropped from memory, but they too also qualify.

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#53 Fire Blazer

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Posted 24 March 2013 - 08:20 AM

They need less dancers and more bards, huh?

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#54 Mercurius

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Posted 24 March 2013 - 08:14 PM

I honestly do think bards make a little more sense in their functions but that has more to do with me getting more easily influenced by music rather than visual movements I think.

Or well it just happens to be a magical instrument or something, while a magical dance pattern sounds less plausible for...some reason.

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#55 kirant

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Posted 24 March 2013 - 09:47 PM

QUOTE (Blazer @ Mar 24 2013, 01:20 AM)
They need less dancers and more bards, huh?

Hm...forgot about the Bard too.

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#56 Cero

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Posted 24 March 2013 - 10:43 PM

I think bards are a little less practical because they go around singing stories and doing that on a battle field seems like that wouldn't be very effective. At least it is somewhat more practical that the men would get invigorated by dancing even though dancers are also impractical.

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#57 Fire Blazer

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Posted 25 March 2013 - 09:14 PM

Well in FE6/7 at least the bard was more of just someone who plays an instrument which revitalizes people through its sound and allows them to do twice as much as they would otherwise

...

this is an RPG it's not supposed to be realistic

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#58 Cero

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Posted 26 March 2013 - 02:42 AM

^true

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#59 Fire Blazer

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Posted 27 March 2013 - 04:12 PM

Smash Brethren 3 and Rogue and Redeemers 1 will be out tomorrow, Thursday.

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#60 Cero

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Posted 28 March 2013 - 09:28 PM

Dude, that convo with Lyn. Nostalgia.

And man R&R1 was surprisingly difficult. I had to actually think and not just plow straight through it.

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