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Shadow's Shadowy Sprites ._.


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83 replies to this topic

#41 Oblivion Knight

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Posted 29 September 2009 - 07:07 PM

The graphic looks pretty nice, the render however, doesn't look to good. Try another perhaps?

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Knight of the Realm -- Sain can't get laid. Therefore Kent > Sain.
Knight of the Realm -- My logic is flawless.


QUOTE (bblues @ May 30 2012, 07:13 AM)
My, this so...if you're wondering why I haven't posted, it's because my palms are so glued to my face I can't pull them off.


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#42 Fire Blazer

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Posted 29 September 2009 - 10:14 PM

Borders are win, gradients are fail, at the least the text is much better than most peoples. If it's one of your firsts then it'd not bad. If you've done a little before then it is OK but not really good or anything special.

Yes, I'm being blunt. :\

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#43 shadowofchaos

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Posted 03 October 2009 - 07:02 AM

Gwahahaha... first of the many FAILURES to come...

Stick figure draft for normal attack... I based it off the FE10 swordmaster normal attack "flip" ._.

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#44 V'ren

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Posted 03 October 2009 - 07:53 AM

It seems the sword's just their for momentum, and he/she's trying to kick/flip off of a person. I suggest the flip to carry the person all the way back to the start.

Using Bwdyeti's tut, i'm guessing?
Those frames are going to be a pain in the but XD

If you train your already good sense of proportion and get a better sense of shading and coloring... ...you really have great odds of being the next great customer around this forums and even FEND, congrats. :3

 


#45 Seraphinox

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Posted 03 October 2009 - 08:54 AM

WHY ARE YOU REDOING IT?

This just seems a waste no offense
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#46 shadowofchaos

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Posted 21 October 2009 - 04:54 AM

I had "supposedly" deleted all copies from my photobucket of the sketch I made...

One survived ._.

Now I'm coloring it... bleh...

Edit: Image removed... I'm gonna finish it later... right now though I can't look at it ._.
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#47 Oblivion Knight

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Posted 21 October 2009 - 05:16 AM

Looks nice. I think the bright red of her eye is a bit too bright in comparison to the other colors. Her eye kinda stands out.
QUOTE
Knight of the Realm -- Sain can't get laid. Therefore Kent > Sain.
Knight of the Realm -- My logic is flawless.


QUOTE (bblues @ May 30 2012, 07:13 AM)
My, this so...if you're wondering why I haven't posted, it's because my palms are so glued to my face I can't pull them off.


One of the top three Ryans.

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This won't be removed until the Browns win the Super Bowl. - Started 9/7/09

#48 shadowofchaos

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Posted 23 November 2009 - 04:44 AM

Since Lone's been spriting... I guess I got "inspired"...

Random splice between Anna and two of the generic village girls...

Named by Lone to be "Sari"

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#49 shadowofchaos

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Posted 02 December 2009 - 04:26 AM

Curses... I keep sucking at this ._.

I'm sure she's far from finished... but critique away...

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#50 Fire Blazer

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Posted 02 December 2009 - 09:50 PM

The right side of Sari's face, our POV, is bleh. It looks like crap. How did you not notice that. lol.

Aside from her shriveled up right hand the mermaid who afraidz 2 show her feetNinian looks pretty good. I don't feel like critiquing right now, especially because full bodies require more time to critique. lol. Looks nice.

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#51 shadowofchaos

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Posted 07 December 2009 - 01:44 AM

I've never done an FE8 recolor before...

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FE7 Version Original:

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Is this acceptable? From what I remember, they have "sharper" colors on the shades... as in more saturation right?
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#52 Fire Blazer

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Posted 07 December 2009 - 02:49 AM

Indeed, it's quite acceptable.

Btw, using skin tones of pre-existent FE8 characters is always a good idea, as opposed to making your own-- just letting you know in case you didn't know. I hope I'm not offending you, I'm not sure what you know about spriting is all.

Great job.

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#53 shadowofchaos

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Posted 12 December 2009 - 09:10 AM

Man I suck... I based it off Bwdyeti's Drifter Standing... XD

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#54 Dath

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Posted 12 December 2009 - 12:18 PM

It's not horrible. The end of the sword is seemingly cut off, and the sword itself is pretty short. The legs seem small compared to the body, and are at a different angle than the body.

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#55 Blood Falcon

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Posted 12 December 2009 - 05:59 PM

His arms need to be more spread apart, he needs longer legs, and the sword shouldn't be so stubby for a sprite that's suppose to be like a swordmaster.
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#56 CarbomandraBrillante

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Posted 14 December 2009 - 12:52 AM

QUOTE (shadowofchaos @ December 01, 2009 10:26 pm)
Curses... I keep sucking at this ._.

I'm sure she's far from finished... but critique away...

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Don't expect "OHEMGEEITSAWESOME!" cause I want to help you make it better. It's off to a good start.

Critique (Click Here To Hide/Show Text)
I'll start off with the clothes. The clothes are way too tight...she can't breath. The gloves are cutting off circulation to her hands. There is a reason they are so small.

If you notice, the dress in her OA flares out at her knees. You have it flaring out at mid-calf. Good luck moving around in that.

She is anorexic. Give her some more meat, especially in the hip area. Speaking of hips, the hips should be higher cause the torso is just too long.

Her boobs are fairly nice, except for the fact that the far one is lumpy and the boobs are too low. Raise them up. Saggy and lumpy boobs are never okay.

Like I said earlier, the hands are too small. Roughly...the hands are about the size of the face.

Her draping chestpiece is not centered with her body. Legs aren't either. You have to pay attention as to the angle of the mug. It may look like a full frontal, but it is actually turned a little.

The belt doesn't look like a belt, it looks like part of the dress. Make it look like it is actually on her, plz.

The hair...it is pretty nice, but wrong. In her OA, her hair goes down to her waist. Ninian got a hair cut apparently. Gotta finish the shading as well.

Upper arm is too long and the forearm is too short. You gotta fix that.

The sprite overall needs to be bit taller as well. She feels dwarved. And don't be afraid to add more colors where needed like in the clothes. It could make all the difference.


That is all I'll say for now. Keep up with the sprite, fix it, and get it critiqued again. Like I said, off to a good start. Just follow through.
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#57 shadowofchaos

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Posted 30 December 2009 - 02:17 AM

Bleh...

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Just a quick edit of the Falcoknight ranged spear anim...

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Only freakin problem is that there's an assembly instruction in game that if you even have a SLIVER of a magic weapon level, it uses "Mode 5 or 6" (Ranged spell call) REGARDLESS of your distance to your opponent....

I guess I'm gonna have to wait for Xeld, Lawliet, or Mage Girl's patches on this... (Nintenlord's patch is private for now)
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#58 Fire Blazer

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Posted 30 December 2009 - 03:02 AM

@Rey just assemble the instructions Lawliet posted. I don't think Xeld has a patch on this and I doubt he wants to make one... and I didn't know Mage Girl knew how to hack ASM... (or maybe I did know and I forgot)

Rest aside the weapon looks nice, I need to make some custom sprites for my hack and you just motivated me so thanks.

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#59 shadowofchaos

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Posted 02 January 2010 - 01:49 PM

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Anything?
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#60 Oblivion Knight

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Posted 02 January 2010 - 01:57 PM

QUOTE (shadowofchaos @ January 02, 2010 08:49 am)
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Anything?

The area around the mountains jump out at me too much. The color difference. Looks pretty nice other than that though. smile.gif
QUOTE
Knight of the Realm -- Sain can't get laid. Therefore Kent > Sain.
Knight of the Realm -- My logic is flawless.


QUOTE (bblues @ May 30 2012, 07:13 AM)
My, this so...if you're wondering why I haven't posted, it's because my palms are so glued to my face I can't pull them off.


One of the top three Ryans.

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This won't be removed until the Browns win the Super Bowl. - Started 9/7/09




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