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@  Elwood : (02 May 2025 - 07:37 AM) When it was active, this place was some of the most fun I've ever had on the internet.
@  Elwood : (02 May 2025 - 07:37 AM) Really wish I liked Discord better so I could hang out with you guys again. I just really prefer forums to Discord. :/
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@  Elwood : (25 November 2022 - 04:58 AM) A bot! Ah the nostalgia!
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@  Valke : (21 April 2022 - 12:12 PM) im taking the 2nd shout of 2022 ๐Ÿ˜‚
@  Elwood : (03 March 2022 - 10:12 PM) Mwuhahaha! The first shout of 2022 is mine!

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93 replies to this topic

Poll: Which lord do you want the next demo to follow? (23 member(s) have cast votes)

Which lord do you want the next demo to follow?

  1. Brenna (7 votes [30.43%])

    Percentage of vote: 30.43%

  2. Bellona (16 votes [69.57%])

    Percentage of vote: 69.57%

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#21 badkiara

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Posted 01 September 2009 - 06:53 PM

QUOTE (Mage Girl @ September 01, 2009 06:42 pm)
Yes, I know Bryndis' palette for her battle sprite is wonky. Been meaning to fix it but haven't gotten around to it.

As for the light blue in Valeri's face, guess I had a few issues importing her portrait. I did that one the old way, so any stray colors were likely caused by errors recoloring the sprite to fit the palette I was using in TLP. I should have an easy time fixing that, however.

And yes, there's a female heavy cast. Neglected to mention that in the first post of the topic. XD I wanted to reverse the usual balance of male characters to female characters... If you don't like the female heavy cast, I'm sorry.

Hmm alright then, just wanted to mention it just in case wink.gif

Good luck with editing it.

I don't exactly mind that most are female and all but it is pretty weird sleep.gif

50/50 would be better or if you have like 31 chars the 16 girls 15 boys.

But it's still good !

I will continue to play sooner or later but not right now.
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QUOTE (Seraphinox)
The "Best" character is easily matthew, because without him theres no S Rank

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#22 Ryrumeli

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Posted 01 September 2009 - 08:11 PM

Hmmm... Well, it is pretty pro. An ambitious approach to hacking, and as any ambitious approach, I really salut you, Mage Girl! ^__^

I heard heard about this hack since before I started learning to hack, so it is awesome to see that there is finally a patch out. Not only it should work as a landmark to the FE hacking community, but also as a proof that determination and love for the finished product even before it is done can take you far. ^__^




And my only...well, not "complaint", more like comment, lies in the cast. It seems more heavily biased towards females than any other FE was towards males. Even though, unlike most FEs, which have a (debatable, I admit) gender balance of "Date-able" males and females, having the remaining males to have bad looks or some sort of funny and/or different characteristic that makes them feel "peculiar", most people here in this hack are 15-30 years old, good looking females. Not saying it is a bad thing, but... It strikes to me like (ironically) a fan-game. tongue.gif


To be more fair, and a true spin in the gender balance in FEs, I would expect more Niimes and Vaidas, to say the least.(Even though Vaida was pretty hot in her artwork... <__<)



Other than that, keep 'em coming! biggrin.gif And do you do your maps by yourself? I mean, they are pretty good. ^__^
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#23 Mage Girl

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Posted 02 September 2009 - 03:08 AM

Yeah, I guess there are too many good looking females. XD But that's just how I was inspired to make them look. As for the balance itself, keep in mind that this is a demo; there's still more chapters and more characters to introduce. I definitely have more male characters lined up, they just don't appear in the demo. XD The balance will still be towards females in the end, but it may prove to be a little less biased towards them later in the game.

As for the maps; yes, I do make them myself. I basically do absolutely all the work for this hack. XD

#24 Kingultra

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Posted 02 September 2009 - 05:11 PM

What program do you use to insert the maps into your hack?
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#25 Mankut

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Posted 02 September 2009 - 05:43 PM

^I'm guessing Mar array inserter and Nightmare.
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#26 Mig64

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Posted 10 September 2009 - 11:36 PM

The custom maps are kinda similar to the original ones, I suppose you don't know how to change the character's moves and other stuff, right?

.__.''

#27 Mage Girl

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Posted 11 September 2009 - 04:29 AM

You suppose incorrectly. Yes, the maps in the demo are similar; I used the same events as FE8 in those chapters. The reason behind that is I started this project with limited knowledge of Fire Emblem hacking; however, I'll be using custom events from Chapter 9 (both routes) onwards.

#28 Fire Blazer

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Posted 11 September 2009 - 04:41 PM

CUSTOM EVENTS? NO WAI!

Using Event Assembler right? Going to make this hack even more epic. Just don't overdo it, trust me when I say events can get tedious and if you spend too much time on them it'll be harder to finish. tongue.gif

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#29 Ryrumeli

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Posted 11 September 2009 - 08:01 PM

Well, dude, personally I don't think events are such a time waster, no... If you can get a notebook, and write the basics of them on the paper, creating first the theory, and then testing it in your mind, not only you have way less odds of getting it wrong, but you can always work on them in annoying moments like during a boring class at school or in the line to the bank. smile.gif



And it is always exciting to hear about custom events... So far it is one of the most epic hacks of the community, and I am not just limiting myself to FE8 hacks no. Just with this hack you have a reputation which comes before you, I personally find it it to be so. ^__^
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#30 Fire Blazer

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Posted 12 September 2009 - 10:04 PM

I have started playing, good job so far, here's some stuff I wrote down in Notepad while playing--

QUOTE
Comments on Gameplay

- Run-on sentence, Bellona x Warren convo
- She sure does wrap up that thing fast...
- Isn't Brenna a Princess or am I misunderstanding? Shouldn't Ann address her properly?
- Run-on sentence in Bellona x Ann conversation right before Prologue chapter starts
- "Oh, look! Royalty!" doesn't seem too realistic but very funny
- I like the crit boost. Wooping people is fun.
- Gorge has a generic palette. sad.gif
- lol@death quote, and that boss was easy. It is prologue though.
- At this point I'm losing the little interest I had in mentioning grammatical errors and script suggestions, I'm just going to play and mention more gameplay related stuff.
-  LOL CHUBBY BOSS WEEE
- It's a mercenary but it says "Frelian" sad.gif
- WayTon, funny name
- I like the battle palettes a lot.
- I don't like how the Queen looks at all, the other portraits are much better IMO.
- Forgot to mention this before, all the World Map stuff is the same as before, bleh.
- Up to beginning of chapter 3 right now.

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#31 Mage Girl

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Posted 13 September 2009 - 06:10 AM

Glad you've started playing!

In response to some of your comments:

I'll look into the script stuff... Just keep in mind that I'm not going for perfect, and I'm not going for realistic in certain regards. (I'm not exactly a stellar writer anyway. XP)

Yeah, Gorge has a generic palette, so does some of the other bosses. That will be fixed some point before the final version.

Certain NPC/Generic Enemy units have incomplete names and/or descriptions... That mercenary just happens to be one of them. >.<

I had said on the post I made about releasing the demo that the World Map stuff was the same, just saying.

Anywho, I hope you're enjoying and will continue to enjoy, and hopefully I can work out some of the flaws soon enough.

#32 Fire Blazer

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Posted 13 September 2009 - 02:49 PM

Right, I figured you purposely didn't do the World Map stuff, but I just wrote down whatever I saw.

As for script, if you aren't looking for an exceptional script I would just let it pass. It's pretty good in most regards anyway.

The NPC/Enemy name/description thing should be fixed at some point, and I'd make palettes for most bosses but that bandit boss probably doesn't matter, I mean in the end they all die a boring death.

I was enjoying and next week I will continue to enjoy but for this week I think my time is running out XP

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#33 Mage Girl

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Posted 23 September 2009 - 02:36 AM

Just announcing that I am still making progress. Most of which script writing and new characters however, so mostly nothing to take screens of and show off. Although I'm going to officially announce that Brenna is the lead Lord of the next demo patch. (I would remove the poll, except I can't...)

The other official announcement I shall make is that there is a third Lord being included in the game, I'm not going to show them off yet, but I will show you a character that joins in the same chapter:

user posted image

That's only a small teaser of things to come, there's more, including a 100% custom animation for that third Lord, and the first non-Lord character with a class specializing in axes.

Just wanted to give you all something to talk/think about while I'm working. At some point I will reveal the third Lord, but not at this time.

#34 Fire Blazer

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Posted 23 September 2009 - 09:25 PM

Excited to meet the 3rd Lord, especially with the custom anim and everything... and when you say class specializing in axes I'm assuming you mean in your hack because there are Fighters and Pirates and Berserkers in Fire Emblem that all specialize in axes XD

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#35 Mage Girl

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Posted 23 September 2009 - 11:43 PM

I thought the fact that it was in my hack was implied. But yeah, that's what I meant. XD

#36 Blazing_Soul

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Posted 23 September 2009 - 11:56 PM

Show off >_> well nice hopefully your third lord will be epic. But how do you plan to implement the gameover for when they die? Also is the third lord male or female *not that it matters*
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#37 Fire Blazer

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Posted 24 September 2009 - 12:13 AM

I think gender does matter. It's useful to know if someone is a boy or girl. Might end up calling him/her the wrong gender. tongue.gif

On a side note, making another unit cause game over when they die isn't that hard... :\

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#38 cox21

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Posted 24 September 2009 - 01:25 AM

Yes it is. You have to edit every chapter. That takes time.
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#39 Ryrumeli

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Posted 24 September 2009 - 01:28 AM

Or... Go in nightmare, and give that person the skill "Lord", which makes the game go game over when the person dies? o_O



And I too am excited. XD Can't wait to see Mr. New lord in action, in all of his 2-D glory! biggrin.gif
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#40 Mage Girl

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Posted 24 September 2009 - 04:57 PM

Yeah, the third lord does have game over whenever they die. I wouldn't have included them if I couldn't do that.

It's a lot easier than cox21 is suggesting. All you need is the Death Quote Editor Nightmare Module for whatever game you're editing, and the knowledge that 0x65 is the game over event. (Oh wait, even if you didn't before, you know now.)

Find your character's death quote, and replace the value of Event ID to be 0x65. That causes the game to call the game over event when it calls that death quote. (Note: As far as I'm aware, Event ID is "Trigger ID" in the FE7 Death Quote Editors) Make sure if they have any additional death quotes (like a death quote for a specific chapter) that you also edit that one to have Event ID 0x65 (unless you want them to be able to die on that specific chapter, but not on any others. XD)

Basically, it's as simple as editing one byte per death quote.

And yeah, "Mr. New lord" is a she. XP (Yes, all three lords are female, sorry to those people who were hoping I'd offset the first two lords being female by adding a male lord. XD)




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