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Text Editting Problem


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#1 Ryoji

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Posted 09 January 2012 - 01:07 AM

I'm trying to have my text appear in a box in the middle as sort of a prologue text screen. But not in like a talk bubble to the left or right. Just a bubble in the center. But everytime I just input my text to appear, it doesnt show up, but it acts as if it's display text... dry.gif

#2 Fire Blazer

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Posted 10 January 2012 - 02:50 AM

What'd you put

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#3 Ryoji

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Posted 11 January 2012 - 10:30 PM

Nothing...it just doesnt show up right. Like I'm trying to get the text box in the middle. I just put in normal text. Like it just displays the text on the screen though, but not in any kind of box. Like I know openMidRight OpenMidLeft, OpenRight, OpenLeft, but when I tried OpenCenter, it didnt work.

#4 Fire Blazer

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Posted 12 January 2012 - 11:06 PM

There is no code "OpenCenter", that's why. You can't make up your own codes. XD

To make text appear in a box in the center you'd have to use event codes. Or I guess you could try to just put the text like dialog and use spacing to center it, but... it probably wouldn't work >_>

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#5 Ryoji

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Posted 13 January 2012 - 03:48 AM

that's what I thought DX

But I cant seem to find the event code is what's the problem. I thought it was something in the FEeditor, but I cant seem to find that code so I guess not, but when I checked the event coding tutorials I know about, I didnt find one for that...so I'm not sure where to find the code for it

#6 Zeldaicflame

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Posted 13 January 2012 - 07:02 AM

Have you tried Arch's event tutorial? It basically taught me everything about event hacking.

http://serenesforest...showtopic=25360

His video tutorials also helped.

http://serenesforest...showtopic=24222

Within those tutorials there is a section for Text and the different ways to load text. (Conversation, Explanation box, "voice in your head")

#7 Fire Blazer

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Posted 13 January 2012 - 12:33 PM

You're going to have to try to load the text using a textcode besides TEX1... to load a style of box besides the normal one. I think TEX8 loads a brownish box, and there should be a macro like "Scroll()" or "ScrollText()" (you'd have to check the doc that comes with the Event Assembler to know) that makes a box that looks like a scroll (like the boxes used during the tutorial IIRC). However to make these changes you'd have to learn events... practically from the beginning. sooooo >_> let's just say that if you try, you're going to be doing a bunch of work, and learning a lot of good stuff, but you won't be making very much use of what you will be learning since you just want to make one change really. XP

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#8 Ryoji

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Posted 13 January 2012 - 09:57 PM

I honestly hadnt even thought about using any other TEX event code other than TEX1....>_> I kept thinking it was something to be done in FEeditor but yeah you both are right thanks biggrin.gif




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